Game: Grand Theft Auto 2
- Console: Dreamcast, PlayStation, PC
- Developer: DMA Design
- Publisher: Rockstar Games
- Released: 1999
As with the original GTA, to get to the next level, you had to amass a certain score. The scoring system gives you points from practically everything you do; smash into a car and you'll get 100 points, blow a car up and you'll get 1000 (or something like that). The main way to get points, though, was to complete the missions that awaited you at phone-boxes. What GTA2 introduced, though, were rival gangs, and a karma-like system based around them. Each o
As you can see from the screen above, the graphics were improved for the game, with added lighting effects and higher resolution textures. This gave the game quite a nice-but-gritty night time feel. The cars still looked like toys, but decided less-so thanks to the game's more futuristic theme. The radio stations were all present, but were added upon, with more songs and radio stations than before.
The game also had a short movie made for it, of which an edited version was used for the game's intro sequence. Also, if you want to play this or the original GTA, you can download them, completely free and completely legally, here.
Rather than being the next big step in the GTA series, GTA2 is more of an evolution. It carried on what GTA did very well and improved upon it. The graphics were improved, the depth of the game world, the missions, the cars, everything. However, GTA fans dared to dream of a 3D GTA, and they would get their wish 2 years later.
Coming up: GTA gets a three-dimensional make-over with GTAIII.
1 comments:
Great second piece :)
I look forward to the third...
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